The rise, fall, and resurgence of Australian game development - GamesIndustry.biz
The rise, fall, and resurgence of Australian game development GamesIndustry.biz
The rise, fall, and resurgence of Australian game development GamesIndustry.biz
What will it mean if Disney buys Unreal Engine? Creative Bloq
Of the 500+ AI tools tested by a leading game dev tech provider, only ‘half a dozen’ help ‘in the right way’ Video Games Chronicle
Game development diary: TestFlight, trial by fire, and a trophy AppleInsider
Game Devs Explain The Tricks Involved With Letting You Pause Kotaku
Game Developer at quicktequila On Creating the Arcade-Style Tamashika Game 80 Level
Why Nightdive Focuses on 'How You Remember It' in Video Game Remasters 80 Level
Analyst says Epic Games layoffs send a clear signal: 'This will not get any easier' Game Developer
Capcom Reveals How It Plans to Use Generative AI in Game Development IGN
NVIDIA Virtualizes Game Development With RTX PRO Server NVIDIA Blog
Cuba's next indie game is powered by fear, family, and the sun Substack
From a Two-Week Prototype to a Seven-Person Studio: The Case of the Mobile Strategy Game Ant Colony WN Hub
What brought me back to game development? GameDev.net
One of My Favorite Game Designers Is Gone Medium
In a Brutal Video-Game Industry, Two Indie Developers Are Teaming Up Bloomberg.com
40 Years Of Zelda’s Legend Game Informer
Here is a “5D” video game Game File | Stephen Totilo
Level-5 shares signs of life for Professor Layton and Decapolice Polygon.com
The Princeton Review Dubs Full Sail a 2026 Top Game School Full Sail University
Senior Design team develops VR app for career exploration Nebraska Today
"We had one shot": How first-time board game designers turned Whisker Wars into a crowdfunding success, despite "terrifying" tariffs wargamer.com
'Gabe is a very imposing guy': Why Gabe Newell stepped back from game design during Portal 2's development PC Gamer
One of the world’s biggest game makers reveals ‘the uncomfortable truth’ about AI The Game Business
Black Tabby Games slinks into game publishing with 1000xResist creator's next game Game Developer
I Wish This Creative Director Would Stop Apologizing Medium
Game Dev Digest Issue #326 - UI Toolkit, C#, and more GameDev.net
Gamers Debate AI's Role as Generative Tech Enters Game Development National Today
Street Fighter 6 director talks working on Zelda: Minish Cap, says Shigeru Miyamoto is "a North Star guiding all game creators" Nintendo Everything
Media: Development of Marathon cost over $200 million WN Hub
The Arlington studio behind hit Steam title ‘Echoes of Elysium’ is using player feedback to make it better Technical.ly
Over a million copies of Quarantine Zone: The Last Check have been sold in three months WN Hub
'I was just kind of dabbling around in my bedroom' — How a developer grew a university project into an Ubisoft published action game TechRadar
Thoughts on Being a First-Time Game Design Consultant superjumpmagazine.com
S-Game Rejects Generative AI for Phantom Blade Zero Let's Data Science
Crimson Desert Dev Reveals Massive New Features and It’s a Game Changer VICE
Phantom Blade: Zero developer on AI: "Every single piece of content in our game has been crafted by the hands of real artists" Gamereactor UK
S-Game Confirms Phantom Blade Zero Is ‘In The Intense, Final Stages Of Development’ PlayStation Universe
1000xResist creator: the game industry needs a universal video codec for FMV games Game Developer
Rapid game server iteration on Amazon GameLift Servers Amazon Web Services
How Two Indie Darlings Are Challenging a Collapsing Industry With Their Next Game Gizmodo